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CEREBROS

What if you took the exciting Combat Encounters from Halo, the mind-melting Color Switch mechanic from Ikaruga, and the brutal Pace of Quake and created a game?

First-Person Shooter/PUZZLE.

Sprint. Shoot. Switch.

Identical color states/objects absorb each other; opposite color states/objects, destroy. You switch between the two as the situation, environment and enemy dictates. Sprint, Dash and Slide through your chosen path in the battlefield and formulate your strategies to outwit the diverse and varied sentient AI enemies and bosses.

       Features

  • First-Person Shooter and Puzzle Hybrid Combines Action and Strategy
  • Stylized Cel-Shaded Art Provides Beautiful Worlds to Explore
  • Switch Color State to Play Offensive or Defensive
  • Shoot from a Revolver, Shotgun or Sniper
  • Or Throw an Elbow
  • Or Toss a Grenade at the Diverse Sentient AI Enemies
  • When Brute Force Fails, Formulate Strategies to Outwit Them
  • There’s No Sprint Button/Command: You Move Too Fast to Need One
  • But If You Need to Move Faster to a Specific Point, Dash or Slide